BasslineEdited
Arrangement, piano roll, instruments, synths, effects, and a mixer, all on a native audio engine. Record MIDI or audio, and change any note by hand.

Generate parts that fit the harmony you already have, then shape every note, take, and clip yourself.
Hand off the repetitive parts of arranging. Ask the agent to loop a pattern, repeat a section, or name and color your tracks.
A purpose-built harness gives the agent a structured view of your project and a notation made for writing music, so it writes parts that fit your tracks.
Record from a MIDI controller, your computer keyboard, or an audio input, with count-in and record quantization built in. Takes are non-destructive.
Move, split, and duplicate clips on a multitrack timeline. Trim and slip audio, and shape it with clip gain, fades, and equal-power crossfades.
Edit pitch, timing, length, and velocity with scale highlighting and ghost notes from other tracks. Quantize, humanize, and duplicate by hand, or ask the agent.
Design patches by hand or by describing them, and reach for instruments, kits, and samples without leaving the session.
Describe a sound and the agent generates a one-shot, from basses and leads to plucks, keys, and effects, then loads it into the synth as a playable sample.
Two oscillators, analog and sample engine, multimode filter, envelopes, LFOs, and a modulation matrix. Shape patches by hand, or let the agent surprise you.
Over 150 instruments, from multisampled pianos, strings, basses, and more, plus acoustic and electronic drum kits. Search, audition, and assign sounds from the instrument browser.
Ask for a riser, a texture, or a loop, and the agent adds it to an audio track as an ordinary clip. Loops are sized to your tempo and key.
Compressor, plate reverb, delay, anti-aliased distortion, resonant filters, and more, each with its own visual language to inform your sound design.
Balance the session, review every agent change, and move MIDI and audio in and out of the rest of your workflow.
Ask the agent to check the mix, and it measures loudness, true peak, stereo width, and eight-band frequency balance on the master and every track, then makes targeted level changes.
Start from a MIDI file, or from audio in WAV, AIFF, FLAC, MP3, or OGG. Each import lands on its own track as a clip you can trim, slip, and fade, while the source file stays untouched.
Each agent turn lands in Changes: the tracks it touched, with notes and settings before and after. Audition both versions, and only keep the changes you love.
Playback, monitoring, and export run on a native engine written in Rust to handle dense multitrack projects. Configure sample rate, buffer size, and more.
Drag MIDI straight into your DAW, render a stereo mix or per-track stems as WAV, FLAC, or MP3, or export a portable project bundle with everything it needs.
Your project lives on your machine and keeps working without a connection.
MIDI, presets, and exports are yours — for commercial use, no attribution needed.
Publish to the cloud when you want backup and sync across machines.
Every plan includes the full Studio. Paid plans add monthly agent credits and frontier models.
Try the full Studio
For regular sessions
$16/month billed yearly
For heavier use
$48/month billed yearly
Free to download · macOS and Windows · Desktop only